Author: Pablo Ignacio Restrepo
Date: 18:28:22 01/26/06
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TRhx Uri for your answer..... Uri ..... Could I understand that engines have got the draw becouse its belive that will be losing on time ? .. Thx in advance, Pablo On January 26, 2006 at 21:13:25, Uri Blass wrote: >On January 26, 2006 at 19:50:56, Pablo Ignacio Restrepo wrote: > >> >>Hello to everyone into WWW with all respect. >> >>I have played many games in private against the great Rybka in orthodox lines, >>just a few antichess. >> >>I have made many matches between engines, and Rybka have been the absolute >>engine champion. >> >>Rybka is doing an incredible space job playing against other engines >>.......Rybka is playing a superior chess in 2006, its look as a Kasparov or >>Karpov in more strong and perfect level that them .......... >> >>Today I have started my job into Playchess in 2006. I hope will be doing new >>things playing engines and I would like to will punting good games for everyone >>into chess communities........ >> >>.................... First game, first new discover ...... Rybka have gone far >>away of the 256 chessbase interface move, and have got a draw some strange >>............ here the game ........... > >The 256 move limit is no real limit. > >The problem is simply that engines get wrong information and it can cause them >to lose on time. > >I believe that rybka allow you repetition because of the wrong information. > >The wrong information that engines get from the interface is wrong time(3 >minutes for the rest of the game in case of blitz 3 minutes per game) and not >getting move but getting fen. > >The first wrong information can cause the engine to lose on time and the second >wrong information can cause the engine to allow repetition in position that it >evaluates as better position. > >Uri
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