Author: Roberto Waldteufel
Date: 14:31:24 04/07/99
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I am talking about 8x8 checkers, as played in USA and UK. In UK we call this draughts, but I prefer the term checkers because the many other forms to which you refer are generally all referred to collectively as draughts (as opposed to checkers). I am familiar with the 3D tic-tac-toe you mentioned. I also have programed this game - I believe it is called Qbic. My method did not use a convetional search algorithm at all, but used instead an algorithm of my own devising which played a very strong game despite moving almost instantly - and it was written in slow interpreted basic and ran on an old 486! However, unfortunately the algorithm was not readily applicable to other games. I think this game has in fact been solved (by Victor Allis I believe) and found to be a forced win for the player who moves first, along with several other games including Connect4 and Go-Moku, both of which are also forced wins for the forst player. Best wishes, Roberto
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