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Subject: The future of computer chess

Author: Andrew Wagner

Date: 21:29:41 01/27/06


The other day, a link was posted to a fascinating video about the history and
future of computer chess (see
http://www.talkchess.com/forums/1/message.html?481541). Lots of very interesting
points were made, particularly about comparing how computers play chess to how
humans play chess. So, this got me thinking. We know that computers have gotten
to the point where they can search millions of nodes per second. Humans, of
course, typically only search a few dozen positions. And yet, while top
computers have beaten top GMs, they're certainly not far above them, if at all.
Why is this? If we could get computers to vastly reduce the number of positions
it looks at, would it play better or worse (assuming it looked at the right
positions)? It seems to me it would certainly search deeper. Can something like
this be done with alpha-beta, or have we reached the pinnacle of what an
alphabeta searcher can do? Is hardware the key to better-playing machines, or is
there a long way we can go yet with improving artificial intelligence? Some very
interesting things to ponder.



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