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Subject: Re: The future of computer chess

Author: Ed Trice

Date: 22:11:14 01/27/06

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I think this was pondered most of the 70's and 80's. Adrian deGroot's work from
the 1930's studying chess cognition comparing various classes of players is
still a paper mentioned even today.

Basically, attempts at intelligent, goal-oriented, tree-reduced search ended
with the PARADISE program, I think.

Brute force does in an "inelegant" way what the best of the best of the best do
using a completely different process.

So, the thinking is, let computers do what computers do best, and let humans do
what they do best.



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