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Subject: Re: Rybka 1.01 Beta 13b of course! - Very beautifully!

Author: William Penn

Date: 07:13:13 01/28/06

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On January 28, 2006 at 03:55:20, Eduard Nemeth wrote:

>On January 28, 2006 at 03:52:51, Eduard Nemeth wrote:
>
>Rybka 1.01 Beta 13b of course!
>
>
>>Very beautifully!
>>
>>Rybka shows now also matte in the usual wise.
>>
>>Sehr schön!
>>
>>Rybka zeigt nun auch Matt in der üblichen weise.
>>
>>Further Feature now (from Readme):
>>
>>New “Preserve Analysis” user option (for the correspondence chess players and
>>others interested in deep analysis)
>>
>>Vasik makes tremendous progress honestly unbelievable.
>>Even I as a critic admits must that grant!
>>
>>Which created Vasik in the last 14 days is simply unbelievable.  (see also e.g.
>>yesterday the very beautiful victory in the CSS Online Masters) now still final
>>game knowledge and the underpromotions are to be added.  But even now I give
>>cordially gladly to Vasik still some weeks time, because the beta 13b is already
>>fantastic for analyses!
>>
>>Thanks Vasik.
>>
>>Original German:
>>
>>Vasik macht ungeheuere Fortschritte, ehrlich unglaublich. Selbst ich als
>>Kritiker bekannt, muss das zugestehen. Was Vasik in den letzten 14 Tagen
>>geschafft hat, ist einfach unglaublich.
>>
>>(Siehe auch z.B. gestern den sehr schönen Sieg beim CSS Online Masters)
>>
>>Nun soll noch Endspielwissen und die Unterwandlung dazukommen. Dafür gebe sogar
>>nun ich, herzlich gerne Vasik noch einige Wochen Zeit, denn die Beta 13b ist
>>schon fantastisch wenn man analysiert!
>>
>>Danke Vasik.
>>
>>ED.

There are so many Rybka beta versions now that I have largely stepped aside. I
don't have the time to evaluate them. I will wait for the final release version
- not a beta! In the meantime I prefer Fruit 2.2.1 for my long analyses.
"Preserve Analysis" is an interesting new feature, but not exactly what I'm
looking for. I want the primary PV to display generous analysis outputs (at
least 8-10 ply long), increasing somewhat at longer analysis times, however at
present it reduces to only 2 half-moves in the output displays after awhile. I
also find Rybka still lacking in situations involving a direct attack on the
king and many checks, but Fruit seems to handle these fine. These judgements are
only anecdotal evidence, not proven with scientific examples, but that's how I
operate. I trust my instincts more than anything. :) I will reserve final
judgements til after the first non-beta release of Rybka, when I'll take another
serious look at it.
WP



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