Author: George Tsavdaris
Date: 16:58:36 01/28/06
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On January 28, 2006 at 19:46:09, stuart taylor wrote: >Even at ultra long times for each move, if the best move is found, then that is >already perfection, and we just need to wait for more computing speed. Do you ask for _absolute_ perfection on the choice of the moves? Then you will have to wait not 100 hours, but rather wait our Sun to be destroyed and rebirth again....! And not with the current programs. But with a poor minimax engine..... > >If Vasik or anyone can do this, please do, I should say! > >Even if it takes 100 hours per move, it's worth it. But I'm actually thinking of >something like 24 or even 18 or even 12 or even 10, 8, 6, 5, down to one hour >per move. I'd never expect it less than that, per move, to get the best possible >move in any position. But as I say, even if up to 100 hours, it can be on the >fast hardware of a single proccessor PC today, I don't think we need to hope for >anything more. > >Then, we can work on getting higher speed (maybe still more to be prunned to >free more time), and maybe, different styles? (I don't know, because will there >still be a need for different styles when we have perfection?). > >S.Taylor
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