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Subject: Re: EGTB access and playing strength- Off Topic

Author: Robert Hyatt

Date: 20:06:27 01/29/06

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On January 29, 2006 at 13:09:09, George Speight wrote:

>On January 29, 2006 at 13:02:25, George Speight wrote:
>
>>
>>Try the late Ken Uston's SS counting sytem, where no separate value is given to
>>aces. It was purported by him to be the strongest available, when you take into
>>consideration the mistakes made when trying to keep a separate count for aces.
>>Dr. Stanley Roberts, aka Stanley Sludikoff, concurs with me on this. He and i
>>talk on a regualar basis. I have also been playing progessionally for 14 years.
>> Good luck, George
>
>BTW, the bench mark test for whether you are ready to count in a casino
>environment with your money on the table is if you can count thru a deck in 30
>seconds and end up on zero at the end 19 out of 20 times with your wife
>screaming at you the whole time. A true litmus test. No joke. However, once you
>hit the casino, you need at least one working partner to signal you to hot
>tables, or it becomes too much of agrind. Most people think counting 6 decks is
>harder than one, but as you know its really no diff. Just more patience. In the
>end, your success hinges on 2 things- adequate bankroll to withstand the
>downside, and being able to manage yourself.  George

Here's a better test.

Buy CVBJ, set it up for your counting system, and play it for one hour straight,
with zero errors allowed (It will monitor your betting, and your BS departure
plays, and your basic strategy (when there are no indices) and point out any
error of any kind).  Play it for one hour, playing at least 200 rounds an hour,
with the TV on, with you watching a program you like.  If you can count with no
errors, and still follow the TV, you are going to have an easy go of keeping up
in a casino.  Another good speed test is to play CVBJ as fast as you can, for an
hour, with no errors.  I've gone way past 600 rounds per hour myself.

Counting down a deck of cards is cute for party demos (I've done it in close to
10 seconds many times) but it really doesn't say much about playing in a
hand-held game where things can happen rather quickly with maximum distraction
going on around you.  Of course, hi-lo is pretty easy to run thru a deck very
quickly compared to a L2 count.  But then that was my point about L2 counts in
the first place...  BC is the most important thing in most games offered today
(shoes in AC for example).




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