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Subject: Re: What is horizon effect?

Author: Uri Blass

Date: 05:58:24 01/30/06

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On January 30, 2006 at 08:51:12, Uri Blass wrote:

>On January 30, 2006 at 08:40:09, Uri Blass wrote:
>
>>On January 30, 2006 at 07:49:53, Michael Diosi wrote:
>>
>>>
>>>Hello.
>>>
>>>I have a few, this one is from Russel/ Norvig : Advances in Artificial
>>>Intelligence A Modern Approach (page 130)
>>>[d]8/1p1P4/k1p5/8/8/3PPPPP/r7/7K b - - 0 1
>>>
>>>You can see here that black can give a series of checks "pushing" the inevitable
>>>queening over the horizon. So programs how don't see it will have a positive
>>>score for black.
>>>
>>>
>>>I can look for more if you want.
>>>
>>>MD
>>
>>This is a bad example
>>
>>Amir Ban is correct.
>>
>>The horizon effect is effect that cause the program to play worse move because
>>it does not see deep enough.
>>
>>This example is not the horizon effect but only not seeing deep enough.
>>
>>Uri
>
>Note that not every case that the program play worse move because of not seeing
>deep enough means the horizon effect.
>
>The idea is that the program has some illusion that it can prevent some problem
>but only cause itself a bigger problem because it delay the problem to position
>that it does not see.
>
>In the example the program has an illusion that it can prevent the pawn from
>promotion but it does not cause it to do mistakes and sacrifice material so I do
>not think that it is good example.
>
>Without check extensions if the program sacrifice the rook then it can be a good
>example.
>
>Uri

The following sentence from the article summerize it:

"The horizon effect is said to occur when
the delaying moves unnecessarily
weaken the position or give up additional material
to pospone the evantual loss"

Uri



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