Author: Kurt Utzinger
Date: 08:08:42 01/30/06
Go up one level in this thread
On January 30, 2006 at 10:16:52, K. Burcham wrote:
>
>
>Is this an example why Johan de Koning clears hash between moves?
>Qb4 is a blunder. Rybka played Qb4 in the game, instead of the safer Qb5. If I
>play through the moves at depth 11 with hash info, Rybka will blunder (first
>example).
[D]2Q5/1p2kb2/1q3p1P/2p2P2/3pP3/4b2R/8/3B3K b - - 0 1
Rybka 1.0 Beta 32-bit
9.00 0:01 0.00 46...Db5 47.Dc7+ Ke8 48.Dc8+ Ke7 49.Dc7+ Ke8 50.Dc8+ Ke7
51.Dc7+ (43.734) 31
10.00 0:03 0.00 46...Db5 47.Dc7+ Ke8 48.Dc8+ Ke7 49.Dc7+ Ke8 50.Dc8+ Ke7
51.Dc7+ (96.249) 30
11.01 0:08 0.00 46...Db5 47.Dc7+ Ke8 48.Dc8+ Ke7 49.Dc7+ Ke8 50.Dc8+ Ke7
51.Dc7+ (252.793) 28
12.01 0:33 -0.15 46...Db5 47.Tf3 Lxh6 48.e5 fxe5 49.Dc7+ Kf8 50.Dd8+ De8
51.Dd6+ (930.916) 29
13.01 1:43 -0.53 46...Db5 47.Tf3 Lxh6 48.e5 Ld5 49.Dc7+ Dd7 50.exf6+ Ke8
51.f7+ (2.645.348) 26
No this is in my opinion not an example why
Johan de Koning clears hash between moves
but a good example why bullet games 3m+0s
are more or less meaningless and a waste
of time -:) [why not at least 3m+2s?)
Best regards
Kurt
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