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Subject: Re: position with diagram

Author: chandler yergin

Date: 08:34:22 01/30/06

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On January 30, 2006 at 11:24:26, Robert Hyatt wrote:

>On January 30, 2006 at 10:29:39, chandler yergin wrote:
>
>>On January 30, 2006 at 10:18:03, K. Burcham wrote:
>>
>>>
>>>
>>>
>>> [D] 2Q5/1p2kb2/1q3p1P/2p2P2/3pP3/4b2R/8/3B3K b - - 0 1
>>
>>New game,
>>[D]2Q5/1p2kb2/1q3p1P/2p2P2/3pP3/4b2R/8/3B3K b - - 0 1
>>
>>Analysis by Rybka 1.0 Beta 32-bit:
>>
>>1...Qb5 2.Qc7+
>>=  (0.00)    Depth: 12   00:00:16  637kN
>>(,  30.01.2006)
>>
>>How much time did Rybka have to make it's move in the game?
>
>
>It doesn't matter.  His analysis shows that the scores for the depths were
>different for the same ply.  This is commonly caused by transposition table
>scores being re-used.  And there is absolutely nothing wrong with doing so.
>Sometimes it will produce a worse result, but more often it produces a _better_
>result.  Just like sometimes searching deeper will cause a program to play a
>worse move, although in general going deeper produces stronger moves.
>
>His point was that comparing scores ply for ply shows a difference, which it
>did.
My Point...
"Rybka played Qb4 in the game, instead of the safer Qb5."
In the game! It played the best move found at the time it had to move.
I believe that Hyatt shouted that to me more than once.
;)
Chan



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