Author: Vasik Rajlich
Date: 14:51:17 01/30/06
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On January 30, 2006 at 14:57:26, Jonas Soderberg wrote: >Sounds like nice ideas. > >One way of evaluating different ideas/approaches to present positional >information is to score the users ability to forsee the best move in a set of >positions or perhaps games. After having digested the presented info. > >(This suggest that no moves are shown, only ideas...) > I'm afraid it's all going to be _much_ less scientific than this. Any testing requiring human data is pretty much not going to happen :) >One thoght though. > >If the best solution in a position is to sac-material in order to make progress. >How should one present this? I guess the only way is to simply show the best >line... > >/JonaS If a sacrifice is causing a lot of cutoffs inside the search, you can show it as a common move from the root. (ie. traced out with an arrow in the root position diagram) If the sacrifice works at the root, it should just go as the first move into the PV. Vas
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