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Subject: Re: answer....two ideas...

Author: Pablo Ignacio Restrepo

Date: 05:36:58 01/31/06

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David...

The enter comand  was put by mistake ...... comand, I would like to build an
anticomputer engine, that played antichess, only thinking in clouse and clouse
the position.

Best,

Pablo


On January 31, 2006 at 08:34:55, Pablo Ignacio Restrepo wrote:

>Hi David,
>
>Thx David for the explanation.
>I have been thinking, that possible chess way solution for a long way strategic,
>  are so hight, that in "strategic ways", only human beings have oportunitie to
>see with a simple evaluation, what could be happening in a long way.
>A theoric chess solution for a game for itself, is a   math problem,  with an
>exactly answer for all; but today, chess to continue beeing a philosofie art
>too. Human beings can produce philosofie ideas, maybe engines have not that kind
>of capacitie by itlselft in our days.
>I am fighting against engines and love to play chess against engines, but is a
>match for me to discover the akiles talion in engines, the exacly point where
>the war chess combat could be cancel.
>I f I was what I am not (a mathematic man and a chess computer programer)
>
>
>On January 31, 2006 at 04:12:11, David B Weller wrote:
>
>>Hi Pablo,
>>
>>What you describe is certainly 'an' horizon effect which might also be called
>>'near sightedness' but THE 'horizon effect' which is a term used by the chess
>>programmers, I think, and is described very well by Mr Hyatt below....
>>
>>When the computer manages to stick its head in the sand, and pretend all is well
>>when it is not. This is pretty facinating when you think that a machine manifest
>>such a 'human' behaviour of denial :)
>>
>>-David



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