Author: Majd Al-Ansari
Date: 13:36:50 02/06/06
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>Majd, > >thanks for the offer. I've already implemented the major heuristics, now >everything is going through some steps. As with most computer chess things, it's >pretty easy to get it about 80% right. > >In the spring, I have some more ambitious plans. In principle, an engine should >be much stronger than a human in the endgame, since calculation plays a bigger >role. > >Vas > I agree, and it will be fascinating to see an engine methodically go through endings that were usually very difficult for engines. Chess endings usually follow fairly simple principles and I would say 90% of them can be categorized into standardized setups with simple plans. With the added power of huge calculation, these simple plans can add tremendous strength in endgame play. It will remove the last weakness of chess engines, and we will move into the era where a chess engine is superior to humans in all aspects of chess.
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