Author: Chessfun
Date: 17:54:43 02/08/06
Go up one level in this thread
On February 08, 2006 at 07:19:33, Barry Culp wrote:
>I think these are good positions for testing engine endgame strength. I have
>been testing many of them with Rybka beta 13. I will be interested to see how
>Rybka beta 14 with endgame knowledge does. My latest round of testing with Rybka
>beta 13b v Deep Shredder 9.12 is listed here along with previous results from
>Fruit 2.2.1, Fritz 9, and Hiarcs 10. The new CCRL will be a welcome addition to
>my list of favorite chess websites :)
>
>*******************************************************************************
Hi Barry,
I saw some of your posts on this subject I think in early January. I
like the idea of getting some longish time control games with fast PC's to come
up with some type of rating for, well lets I guess say these endings as opposed
to engine endings.
If I had to guess right now I would guess the engines from CCRL's "Pure List"
http://kd.lab.nig.ac.jp/chess/CCRL-4040/rating-table-pure.shtml will finish in a
similar order or not very much different. Of course I would expect the amount of
drawn games to be high somewhere I would guess around 55% or so.
Sarah
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