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Subject: Re: WMCCC predictions (Is there a Human Computer out there?)

Author: Keith Kitson

Date: 08:39:45 04/10/99

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I don't think it is going to be quite as easy as is being suggested, for
Computers to usurp the current Human World Chess Champion.

Here are some points I have collected over the years that lead me to say what I
do:

1. Faster and faster speeds are not the B-all and End-all of chess calculation.
Chess knowledge also counts for a lot.  In the beginning an increase in speed
did give a noticeable increase in results.  But this was at lower ratings where
increases in speed can show good improvements.  Eric Hallsworth believes the
same thing and has said so in his magazine (Selective Search) on numerous
occasions.

2. We appear to have two main types of program, speed programs and knowledge
programs.  The speed programs do not have extensive chess knowledge, therefore
fewer programming instrauctions therefore this program type can work through the
plies faster as there are not so many program instructions to execute against
each position.  Knowledge programs on the other hand have relatively extensive
chess knowledge and work through the plies more slowly.  They are slower for the
obvious reason that there are more program instructions to execute against each
ply.

3. The law of diminishing returns appears to have come home to roost on the
speed programs. Even with increases in processing speed the knowledge programs
are winning more often.

4. Although mainframe programs have received the glory for apparent amazing
results the games have been carefully engineered (i.e. no prematch analysis of
previous computer games, small game sample, non-tournament time controls, and no
rematch situation)

5. PC programs have far superior knowledge to the mainframe programs.
Unfortunately because they run on slower hardware, and don't have the financial
backing that some mainframes have it has not been possible to convert a PC
program to run on a fast mainframe.

6. If you gave the strongest GM in the world the opportunity to prepare properly
for a tournament against the strongest computers, with tournament time controls,
sufficient games to eliminate small sample freak results, access to all previous
games played by the computer (which is exactly what current human players have)
I believe there woul dbe no contest.  Computers will continue playing with the
instructions they have, they cannot change their instructions, so a mistake is
always going to be a mistake.  So computers assess and mark an error and will
not play that error again, but that depends on an astute assessment algorithm
that understands where the error occurred.  Programs are not sophisticated
enough to determine the correct lines to avoid when errors occur in previous
games.  But that is exactly where humans have their strength.  In their ability
to change their approach and learn profoundly from their mistakes.  Computers
are not in that league at the present.  A Gm will play a few games and determine
where the weaknesses are then play to exploit the weaknesses, i do not see
computer programs, at the present time, using that technique to build up a
porfolio, if you like, of its opponent and forming a strategy to home in and
exploit the weaknesses.

7. I feel we may be reaching a plateau in the development of chess programs.  It
is becoming more difficult for chess programmers to find improvements in their
programs that produce a gain more than 50-80 ELO at best.

8.  the programmers are finding it tougher to build more strategy awareness into
the programs.  It may be some years before strides are made forward in this
area.

9. There is now a very real threat to further development of current chess
programs due to the price war currently raging in the industry which makes
return for investment very difficult to achieve.  I am saddened to see this
happen.

With these points I believe we have very real problems in developing a far
stronger program than we have at present.

I hope we do overcome these problems but at the present time I cannot see a way
forward for large increases in strength.

I reckon the best GMs can sleep at night they are not about to be ousted by a
computer world champion in the near future.

Comments anyone.  I'd be happy to read some.

Keith Kitson



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