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Subject: Endgame tourneys - one position - 3 different EGTB setups

Author: Barry Culp

Date: 08:26:49 02/12/06


 After running several engine matches using the 20 position endgame suite
suggested by Sune Larsson
(http://www.talkchess.com/forums/1/message.html?485148) I decided to concentrate
on one position and run a double round robin tourney with 3 different EGTB
setups : One tourney with no EGTB's, one with all the common 3-4-5 man EGTB's,
and one with some 6 man EGTB's added to the  3-4-5.

[D] 8/4k3/p1B4p/2K5/1P4bP/8/8/8 b - - 0 1

The comments that came with this position are :

"Eliskases-Capablanca, Semmering 1937. Another classic ending. White has
little trouble winning the a-pawn, but will this be enough to win the game?
White is handicapped by the fact that his bishop is the wrong colour for the
h-pawn, so even winning Black's bishop may not be sufficient. In the game
White won, but various analysts who have examined this ending in detail have
come to the conclusion that Black should draw with accurate play. But if even
the great Capablanca could not find the draw, can a machine? "

The 3 double round robin tourneys consisted of 20 games each, 5 engines:
Rybka beta 13b-x64, Fritz 9, Fruit 2.2.1, Hiarcs 10, and Deep Shredder 9.12-x64,
all engines that support EGTB's. Time control of 15 min + 0 was used.
In each tourney, every engine played the above position 8 times, 4 times as
black and 4 as white. Results comparing white v black winning percentage
in the 3 different tourneys :

 Tourney #1 : no EGTB's

   White -  +8/-0/=12   70.00%    14/20
   Black -  +0/-8/=12   30.00%     6/20

 Tourney #2 : 3-4-5 EGTB's

   White -  +10/-0/=10  75.00%    15/20
   Black -  +0/-10/=10  25.00%     5/20

 Tourney #3 : 3-4-5-6 EGTB's

   White -  +15/-0/=5   87.50%  17.5/20
   Black -  +0/-15/=5   12.50%   2.5/20

White's winning percentage increased as EGTB's were added. Specific EGTB's
that probably played a role are 4 man KBp.K, 5 man KBp.KB, and 6 man
KBp.KBp + KBpp.KB . Can one conclude from the small number of games (60)
that EGTB's made a difference in engine play for this particular position ?

Barry

*****************************************************************************

Engines -

Rybka 1.01 Beta 13b-x64 - defaults
Fritz 9 - defaults
Hiarcs 10 - position learning turned off
Fruit 2.2.1 - defaults
Deep Shredder 9.12-x64 - position learning off, 1 thread

Time control - 15 min + 0
Book/DB - Sune Larsson 20 position endgame suite (position #8)
System - Windows x64, 3gb RAM, dual AMD Opteron @2.4ghz
EGTB- 3 different setups
GUI - Fritz 9 (date Dec 20)
Hash - 512mb each engine
Draw - Late, Resign - Late
Permanent brain - On - (1 cpu per engine)




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Last modified: Thu, 15 Apr 21 08:11:13 -0700

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