Author: Alessandro Scotti
Date: 12:23:50 02/12/06
Hi, is there a table somewhere that shows how much Elo can an engine get from being 10%, 20%, ... 100+% faster? Usually speed improvements are considered marginal to "algorithmic" improvements, but on CEGT the difference between Deep Shredder 9.12 x64 2CPU and Shredder 9 is 65 elo, and between Rybka 64-bit and Rybka 32-bit an amazing 62 elo... in the latter case not bad at all for just recompiling the program! I'd rather have my program slow and correct than fast and buggy, but I'm still wondering if it's still worth to invest some effort in optimizing things a little.
This page took 0.01 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.