Author: Peter Skinner
Date: 12:58:52 02/12/06
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On February 12, 2006 at 15:23:50, Alessandro Scotti wrote: >Hi, >is there a table somewhere that shows how much Elo can an engine get from being >10%, 20%, ... 100+% faster? >Usually speed improvements are considered marginal to "algorithmic" >improvements, but on CEGT the difference between Deep Shredder 9.12 x64 2CPU and >Shredder 9 is 65 elo, and between Rybka 64-bit and Rybka 32-bit an amazing 62 >elo... in the latter case not bad at all for just recompiling the program! >I'd rather have my program slow and correct than fast and buggy, but I'm still >wondering if it's still worth to invest some effort in optimizing things a >little. If I remember correctly if you double the speed you gain approx. 70 elo. Peter
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