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Subject: Re: How much Elo from going faster?

Author: M Hurd

Date: 05:51:28 02/13/06

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On February 12, 2006 at 15:23:50, Alessandro Scotti wrote:

>Hi,
>is there a table somewhere that shows how much Elo can an engine get from being
>10%, 20%, ... 100+% faster?
>Usually speed improvements are considered marginal to "algorithmic"
>improvements, but on CEGT the difference between Deep Shredder 9.12 x64 2CPU and
>Shredder 9 is 65 elo, and between Rybka 64-bit and Rybka 32-bit an amazing 62
>elo... in the latter case not bad at all for just recompiling the program!
>I'd rather have my program slow and correct than fast and buggy, but I'm still
>wondering if it's still worth to invest some effort in optimizing things a
>little.

Hello Alessandro

Have a look here, you may find it interesting.

http://scholar.google.com/scholar?hl=en&lr=&q=cache:Z5VztZZPB0EJ:supertech.lcs.mit.edu/~heinz/ps/new_exp.ps.gz+

Regards

Mike



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