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Subject: Re: "Problem" with Glaurung 1.0.2

Author: Tord Romstad

Date: 02:28:36 02/15/06

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On February 15, 2006 at 02:34:28, Jouni Uski wrote:

>It ruins my great test suites! It's very good in almost all testsuites tactical
>and even endgame suites. In ECM based suite it's the best.

Not quite.  Hiarcs is definitely much better at the ECM.  There could be other
programs which perform better, too.  I don't know.

>But in real playing it's not so good. Why? Positional play??

There are several reasons, and positional play is certainly one of them.
Compared to the top programs, my evaluation function is quite poorly designed,
and not very well tuned.  At the moment, the program is also optimised for fun
rather than for playing strength.

The main weakness, however - and this may come as a surprise to you - is
tactics.  Most of Glaurung's losses against programs of similar strength
are caused by tactical mistakes.  The number of solutions found in tactical
test suites have almost nothing to do with tactical abilities in real games.
Tactical test suites have too many of the flashy types of tactics which
human players find attractive, with lots of sacrifices and surprising and
counter-intuitive moves.  These are hardly representative for the tactics
which tend to decide computer vs computer games.  Most of the important
tactics don't involve sacrifices at all.

Another important factor to be aware of is that it is the worst case
behavior of the program which is most important for the practical strength.
Imagine a program which solves 99% of the most difficult tactical test
positions instantly, but makes elementary tactical blunders in 1% of the
positions which occur on the board when playing games.  It would outperform
any other program in test suites, but would be tactically outplayed all the
time when playing against other engines.

That Glaurung performs so well at many tactical test suites is a great
mystery, by the way.  It is a rather slow program, and it doesn't extend
much.  I suspect that the many fast solutions are caused by some subtle
search bug.

Tord



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