Author: Joseph Anthony Merolle
Date: 17:37:57 02/15/06
If you guys recall a while back, I reported my K/ns dropping in games and a team of us were brain storming what the problem was but nothing ever worked until now with only one engine shredder 9. It seems I found out what the problem is. My K/ns remains high so long as you play a move that it expects you to play. However, when you or another engine plays a move that is unexpected, my K/ns drops because I believe all the resources are absorbed (hash/memory) into the line it thinks you should have played in its memory. When and unexpected move is played most computers will just regroup clear the hash tables and hit high k/ns and deep plys. However, mine does not until now! I discovered something in Shredder 9 engine parameters the little check box that says “ Keep hash tables” by un checking this box my K/ns remains high the whole game and my plys are very deep as a 3.02 GHz 1g of ram should behave. My questions is how can I get my others engines such as rebka to do the same thing or is this not possible?
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