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Subject: Re: The Rybka Flamewar & question for Vasik

Author: Vasik Rajlich

Date: 11:41:28 02/16/06

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On February 16, 2006 at 09:22:43, Vincent Diepeveen wrote:

>On February 16, 2006 at 06:21:57, Djordje Vidanovic wrote:
>
>>On February 15, 2006 at 10:20:18, Zappa wrote:
>>
>>>So I dropped by to see how my old buddies in CCC were doing, and found a massive
>>>flamewar :)  This is far more to my liking than dry test results, so I thought
>>>I'd weigh in with a few comments.
>>>
>>>The majority of members in CCC seem to be unable to think rationally about
>>>Rybka.  I saw the following argument about 500X: "Vasik is violating the
>>>charter" "But Rybka is so awesome".  Clearly this is complete idiocy.  The law
>>>is intended to apply to everyone equally, regardless of whether or not they have
>>>an awesome engine.
>>>
>>>I left (and this is not a coming back post) because I didn't like reading tons
>>>of testing posts.  However, the majority of people here appear to like it here.
>>>  From what I read in the flamewar Skinner seems correct that Vasik violated the
>>>charter, but perhaps rather than crucifying Vasik (or Skinner), the charter
>>>should be amended so the club serves the interest of the majority.  It really
>>>seems like the majority of people don't mind his "commerical posts" - so what's
>>>the problem?
>>>
>>>I also read Enrico's post on Rybka's nodecount.  Vasik claimed it was the result
>>>of a bug.  I read that as "my node count obfuscation algorithm has a bug and
>>>will be fixed posthaste".  If you look at Enrico's numbers, its obvious that
>>>Rybka is really searching at 2-3M+ nps on big hardware.
>>>
>>>So, Vasik, please tell me: why would you would want to hide the node count of
>>>Rybka?
>>>
>>>anthony
>>
>>
>>Interesting post.  And very telling.  Demands some kind of reply, at least from
>>a curious member of the CCC (but surely not from Vasik, as the question you ask
>>is rather impertinent and irrelevant for the masses):  why wouldn't you,
>>Anthony, want to release your program so that Chrilly Donninger might try his
>>disassembling skills on Zappa as he did with Rybka?  A reminder for you:  the
>>verdict was that Rybka had no other program's code in it...
>
>Actually i do have a few zappa world champs 2005 version here.
>
>It's not even close to Fruit. Evaluation of Rybka is very close to Fruit. He
>added some and lobotomized other things.
>
>Zappa's evaluation is totally different from fruit.
>
>I am for example debugging a position here from a testgame from diep.
>Where Diep says here +2.3 for white, Zappa says +1.0. Rybka says 0.1 there and
>Fruit also says 0.1 there.
>
>Extensions. Of course extensions in rybka and fruit are completely similar with
>this exception that rybka is doing them more consequent. What fruit is doing is
>a subset from Rybka there.
>
>Zappa is totally different there. Extensions in zappa are very similar like in
>Diep. Most tactical shots get seen at the same plydepth.
>
>That's not something i am worried about. That's something i am PROUD at :)
>
>Kingsafety of Zappa is *totally* different from Rybka/Fruit.
>
>Where Rybka is doing what Fruit is doing and a few parameters extra,
>Zappa has a 100% different kingsafety. Way more agressive. Rybka is a passive
>beancounter there compared to Zappa. Zappa in some respects is more agressive
>here than Junior.
>
>Now of course the funny thing is if we compare the datastructure of rybka with
>zappa, then we get a total different picture.
>
>What the non-difference between zappa and rybka is in that respect, you'll have
>to wait until Donninger starts dissassembling Zappa :)
>
>It's unlikely that ever happens.
>
>Please note that there is better assembly programmers than Chrilly. Frans Morsch
>is really a lot better there. Chrilly is 4th division in assembly.
>He doesn't even see the diff between Crafty and Rybka in some sense, as i
>pointed him out in a private email there. Note that i'm 20th division there. I
>do not have time to dissassemble even my own program, let alone others.
>
>Frans Morsch is major league in assembly. Eric van Rietpaap perhaps one of the
>best major league players there.
>
>However in general spoken, if rybka would have been released like Fruit version
>3.0, a major rewrite to bitboards of fruit and some additions to the codebase,
>then the fuzz about Rybka in this respect would've been a lot smaller.
>
>Anyway, question should be, what is the next engine to be completely Fruit
>based?
>
>What i can predict you, that will be most likely either an US engine or a german
>engine. Both countries share something in mentality there which nearly no other
>country on this planet has.
>
>Vincent
>

Diep on the other hand is from the TSCP family.

http://www.cssonlinemasters.vs243093.vserver.de/20052005/Vorrunde/vrD.html

Vas

>>If Rybka's code is messy and obfuscated, so be it. What's your code like remains
>>to be seen, of course :-).  LOL.
>>Djordje



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