Author: William Penn
Date: 16:44:11 02/17/06
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On February 17, 2006 at 18:02:37, Majd Al-Ansari wrote: >Even the original Rybka 1.01 will beat any engine out there. The author of >Rybka is being extremely conservative and gracious by calling all subsequent >releases (that are progressively stronger) betas. Almost every engine out there >(including the commercials) have some quirks that could be considered bugs. The >author of Rybka could have easily called his releases 1.1, 1.101, 1.02 etc... >but has decided not to do that. Instead he has a vision of what a mature engine >should be able to do and in HIS eyes he sees anything else than his final vision >of the program as beta. Beta or not, Rybka in ANY incarnation is a monster that >can chew and spit out anything that is thrown at it, with any time control, and >any book. Simply amazing! Maybe it's the best at faster time controls, but I'm not convinced it's best at long time controls. I continue to have problems with it at long analysis times (several hours) in infinite mode. The analysis dwindles to only two half-moves output after awhile. Also the time between successive outputs is unpredictable and a higher multiple than desired. Fruit 2.2.1 or Shredder 9.1 are much friendlier for long analysis, at this point... >On February 17, 2006 at 13:13:47, Keith Kitson wrote: > >>Vaclav appears to be cutting it very fine to release Beta 14 before 1.2 >> >>I cannot see a great deal of advantgae in releasing a beta two days, or so, >>before the final version. There is not enough time to assess the endgame >>capabilities and report back to enable corrections before releasing 1.2. >> >>Perhaps the plan is to stretch the 20th delivery date to encompass time for >>aterations and corrections?! >> >>Does anyone have any more info. >> >>KK
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