Author: Bahram Namjou
Date: 13:14:59 02/19/06
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>Thanks Mike...so why this feature has not been implemented in new engines? so >called "multiple permannet brain". I thought that in pondering, the engine >could evaluate similar to "infinite analysis" mode in which the best move >gradually change according to depth of play ...Right now because mostly the >predicted move is not correct, the pondering is not as efficient as we >expect...regards, Bahram Here is your mistaeke. In most cases the pondering move is correct. I agree that in case that the opponent use long time then after enough time of pondering it is better to ponder about something else but it will be a mistake to spend months of programming for better pondering that may do the engine less than 5 elo better when it is possible to get bigger improvement by better search or better evaluation. Uri Thanks uri...you must be right and obviously depends on the engine but usually in slow games the predicted move are not as accurate as I thought even in those engines that keep the hashtables between moves...regards, bn
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