Author: Juan I. Barbosa
Date: 07:47:22 02/20/06
Go up one level in this thread
On February 20, 2006 at 10:06:26, Mike Byrne wrote: >On February 20, 2006 at 07:38:31, Juan I. Barbosa wrote: > >I have found the easiest way to compile Crafty is to invoke Nmake from the >commnad line ( I use bat files coded with these instrutions): > >Nmake /A -f makefile.nt > >Makefile.nt ( Profile guided optimizations for Win64) >========================================================= ># Makefile version 3 for Crafty 16.15 ># Crafty v16.x makefile for Windows NT Intel ># Written by Jason Deines (jdeines@mindspring.com) April 1998 ># Version modified by Gregor Overney (gregor_overney@hp.com) Nov 1998 ># Version modified by Peter Karrer (pkarrer@active.ch) Dec 1998 ># Version modified by Gregor Overney (gregor_overney@hp.com) Sep 1999 ># ># This makefile is designed to be used from the command line with ># Microsoft's nmake. Either rename this # file to "Makefile" or name it ># explicitly when invoking nmake: ># nmake -f Makefile.nt ># ># The makefile is set up for Microsoft Visual C++ 6.0 Intel. ># ># The default target produces a file called "wcrafty.exe". This compiles ># all the .c files separately, producing individual .obj files, which are ># then linked to create the executable. You can also specify a target ># called "wcraftyx". This creates a file called "wcraftyx.exe" by combining ># all of the .c files into two large .c files before the compile step. ># The large files generally provides more optimization possibilities for ># the compiler, and usually results in slightly faster code. To try it, ># type "nmake wcraftyx" instead of just "nmake". The .c files x1.c and x2.c ># will be created if needed and built automatically. > > ># Build target is defined here. >TARGET = NT_i386 > ># Command-line compiler and linker invocation commands: >CC = cl >LD = link > ># Base compiler flags needed for build: >BFLAGS = /D_CONSOLE /DWIN64 >#BFLAGS = /D_CONSOLE /DWIN32 > ># Compiler flags: ># /O2 optimize for speed ># /Oa assume no aliasing (no good for VC 6 without SP3) ># /Gr fastcall calling convention ># /G5 target Pentium (but will run on all x86 architectures) ># /G6 target Pentium Pro (but will run on all x86 architectures) ># /Ob2 inline function calls if suitable ># ># For debugging use these flags instead: ># CFLAGS = /Od /Zi ># LDFLAGS = /DEBUG /DEBUGTYPE:CV ># > >CFLAGS = /GL /O2 /Ox /Ot /Gr /Ob2 /w > ># Linker flags, normally not needed except for debug builds: >#LDFLAGS = >LDFLAGS =/ltcg:pgi /pgd:wcrafty.pgd > >#LDFLAGS = /DEBUG /DEBUGTYPE:CV > ># See the default crafty makefile for a description of the options below. ># With VC++, defines like COMPACT_ATTACKS, etc, makes the code slower, so ># those # options are disabled by default. FAST is normally not defined ># so that hash statistics are reported -- for the fastest possible ># executable, define FAST below. for 6 piece EGTB support, add /DEGTB6. > ># For an SMP build use/add the following build options. ># NT_INTEREX is defined if you want to use the built-in InterlockedExchange() ># function for thread resource locking, instead of the inline asm routine. ># (This shouldn't be needed, at least on Intel.) ># /MT is a compiler flag needed for multithreaded builds. > >#COPTS = /MT /DSMP /DCPUS=4 /DNT_INTEREX /DNUMA /DFUTILITY /D_M_AMD64 >COPTS = /MT /DSMP /DCPUS=2 /DFAST /D_M_AMD64 /DFUTILITY > > ># If you are using any external assembler routines, put the name of the ># object code file(s) here. Any such files will need to be generated ># separately -- there is no assembler step defined in the makefile. > >asmobjs = > ># To enable assembly optimizations in vcinline.h, use >/DVC_INLINE_ASM.DINLINE_AMD > >#AOPTS = /DVC_INLINE_ASM /DUSE_ASSEMBLY > > >ALLOPTS = $(COPTS) $(AOPTS) /D$(TARGET) > >cobjs = analyze.obj annotate.obj attacks.obj bench.obj book.obj boolean.obj \ > data.obj drawn.obj edit.obj epd.obj epdglue.obj evaluate.obj \ > evtest.obj hash.obj history.obj init.obj input.obj interupt.obj \ > iterate.obj learn.obj make.obj main.obj movgen.obj next.obj \ > nexte.obj nextr.obj option.obj output.obj ponder.obj \ > preeval.obj quiesce.obj repeat.obj resign.obj root.obj search.obj \ > searchmp.obj searchr.obj setboard.obj swap.obj test.obj thread.obj \ > time.obj unmake.obj utility.obj valid.obj validate.obj probe.obj > >xcobjs = x1.obj x2.obj > >allobjs = $(cobjs) $(asmobjs) egtb.obj > >xallobjs = $(xcobjs) $(asmobjs) egtb.obj > >includes = chess.h data.h epd.h epddefs.h epdglue.h vcinline.h > >wcrafty : $(allobjs) > $(LD) $(LDFLAGS) $(allobjs) /out:wcrafty.exe > >wcraftyx : $(xallobjs) > $(LD) $(LDFLAGS) $(xallobjs) /out:wcraftyx.exe > >$(cobjs) : $(includes) > >.c.obj : > $(CC) $(BFLAGS) $(CFLAGS) $(ALLOPTS) /c $*.c > >.cpp.obj : > $(CC) $(BFLAGS) $(CFLAGS) $(ALLOPTS) /Zm500 /c $*.cpp > >$(xcobjs): $(includes) > >x1.c: searchr.c search.c repeat.c next.c nextr.c history.c nexte.c \ > quiesce.c evaluate.c movgen.c make.c unmake.c attacks.c swap.c \ > boolean.c utility.c valid.c searchmp.c thread.c > copy /b boolean.c+swap.c+attacks.c+evaluate.c+make.c+\ > unmake.c+movgen.c+quiesce.c+search.c+next.c+searchr.c+repeat.c+\ > nextr.c+history.c+nexte.c+utility.c+valid.c+searchmp.c+\ > thread.c x1.c >x2.c: book.c data.c drawn.c edit.c epd.c epdglue.c init.c \ > input.c interupt.c iterate.c main.c option.c output.c \ > ponder.c preeval.c resign.c root.c learn.c setboard.c test.c time.c \ > validate.c annotate.c analyze.c evtest.c bench.c hash.c probe.c > copy /b book.c+data.c+drawn.c+edit.c+epd.c+epdglue.c+\ > init.c+input.c+interupt.c+iterate.c+main.c+option.c+output.c+\ > phase.c+ponder.c+preeval.c+resign.c+root.c+learn.c+setboard.c+\ > test.c+time.c+validate.c+annotate.c+analyze.c+evtest.c+bench.c+\ > hash.c+probe.c x2.c > >clean: > del /q $(cobjs) > del /q egtb.obj > del /q $(xcobjs) > del /q log.* > del /q game.** > del /q *.bak > del /q x1.c > del /q x2.c >=============================================================== >(end Makefule.nt) > >run Crafty throught some test positions (called with Profile.cmd) > >wcrafty easy mt=2 hash=48M hashp=12M cache=12M egtb tbpath=e:\tb >bookpath=e:\book st=10 <profile.txt > >profile.txt contains the epd positions that you want to use for the profile >guided optimizations > >and then run the linker command from the command prompt: >link /ltcg:pgo /pgd:wcrafty.pgd > >takes about 2 minutes for start to finish if you run everything from batch and >command files Thank you for answering Mike. I have used nmake /f Makefile.nt wcrafty to compile. Anyway i just tried "nmake /A /f makefile.nt" with same results. Makefile.nt from source distribution only changing DCPUS=4 to DCPUS=8. Will try your makefile and see what happens. Greetings Juan Ignacio Barbosa
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