Author: William Penn
Date: 17:15:46 02/21/06
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kn/s is small in complex opening/middlegame positions with Rybka, then will get larger in simpler positions and as the endgame approaches. It's just a variable number. It is characteristic of the Rybka software, which is unlike any other software, and is neither good or bad. If it goes to zero (0) then you have a problem, otherwise don't worry... :) Actually it was zero (0) for awhile in some earlier beta versions in some GUI's, but that was fixed. It looks like Vas has been run off by this forum's moderators, but he used to respond here and explain such things. At one point he was considering artificially increasing the kn/s because so many people complained about it being low, but I think he decided against it. WP
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