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Subject: Re: 0x88 findings

Author: Reinhard Scharnagl

Date: 08:40:11 02/22/06

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On February 22, 2006 at 10:04:24, h.g.muller wrote:

>It might be that the starting position is a very unrepresentative test. Most
>pieces don't have any moves at all, rays of sliding pieces always terminate
>immediately, they always run into pieces of ther own color, never the opponent.
>Most branches become completely predictable because of this, while in reality
>they will have a totally random pattern. Even with the perft, where you vary the
>position on which the move generator works a little bit, does not change enough
>in 6 ply that most of this is no longer true. You should try a perft on a deep
>middle-game position, with lots of tactics and open spaces.

Following position is recommended:

FEN: r3k2r/p1ppqpb1/bn2pnp1/3PN3/1p2P3/2N2Q1p/PPPBBPPP/R3K2R w KQkq - 0 25

  +-*--b--c--d--*--f--g--*-+ MS Vis.Studio C++ Vers. 13.10
8 |[r]:::   :::[k]:::   [r]| (Compilation: Feb 13 2006)
7 |[p]   [p][p][q][p][b]   |
6 |[b][n]   :::[p][n][p]:::| Perft Testseries
5 |:::   :::<P><N>   :::   |
4 |   [p]   :::<P>:::   :::| (without caching)
3 |:::   <N>   :::<Q>:::[p]|
2 |<P><P><P><B><B><P><P><P>| Smirf Test No.: 01
1 |<R>   :::   <K>   :::<R>|
=>+-*--b--c--d--*--f--g--*-+ Break Time 15.0 Sec.

Ply     Nodes     all (x)   (e.p.)   all (+)     (#)    Prom.     Cstl.   Sec.
------------------------------------------------------------------------------
1          48           8        0         0       0        0         2      0
2        2039         351        1         3       0        0        91      0
3       97862       17102       45       993       1        0      3162      0
4     4085603      757163     1929     25523      43    15172    128013  0.187
5   193690690    35043416    73365   3309887   30171     8392   4993637  9.515
6  8031647685  1558445089  3577504  92238050  360003 56627920 184513607  392.2
------------------------------------------------------------------------------

Reinhard.



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