Author: Reinhard Scharnagl
Date: 09:33:23 02/22/06
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On February 22, 2006 at 07:46:38, Roman Hartmann wrote: >Reinhards impressive perft stats are one of the reasons I wasted so much time >with my movegenerator. >I'm using also a legal move generator in my engine and if I would like to count >the mates and stalemates I would have to check if the king for the side to move >is in check everytime the move generator gives back a 0, meaning that there are >no legal moves left for the side to move. That wouldn't take too much time >though. Hi Roman, I would like to see that difference elsewhere. Integrating the mates alone has increased SMIRF's timing a lot (I remember something about 25%). And that, when also expensive check information already had been included. Reinhard.
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