Author: Gabor Szots
Date: 23:38:07 02/22/06
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(snip) >The task is not too hard. >The main problem is implementing it in a way that is productive to playing >strength. > >Movei searches underpromotions but it is possible that I can do it few elo >stronger by not considering them because underpromotions are rare in chess and >the program spend time on analyzing stupid lines with underpromotions. > >It may be possible to solve the problem but I need to test if the solution is >really productive. > >A possible solution may be underpromotion reduction but the problem is that in >that case underpromotion may fail high because of the horizon effect. > >Uri Then a simple solution would be a switch which enables underpromotions in analyis but disables them in game play. Gábor
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