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Subject: Re: underpromotion

Author: Reinhard Scharnagl

Date: 23:50:58 02/22/06

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On February 23, 2006 at 01:53:58, Gabor Szots wrote:

>I am just curious whether it is so extremely hard to implement underpromotions
>in a program. Vasik Propaganda Rajlich put up a poll at his site, allegedly in
>order to "Help us make the products that you want". The people here _want
>underpromotions_ but, although promised several times, Rybka is still incapable
>of it. Now is it really important for him what the masses want but the task is
>simply too hard?
>
>Gábor

Maybe it is a question of internal encoding of moves. If the code is not aware
of a change of the moved piece, underpromotions hardly could be communicated.

SMIRF actually has a 32 Bit encoding including several flags and check threading
information (threat direction), so it has no problem to encode also
underpromotions. Currently I am working out an (hopefully performant) encoding
scheme using only 16 Bit, but still covering also 10x8 boards (as before). And
it seems, that I am close to a solution.

Reinhard.



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