Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: rybka pawn pushes. can new versions of engines handle it?

Author: Rolf Tueschen

Date: 04:43:17 02/25/06

Go up one level in this thread


On February 25, 2006 at 04:28:52, Joseph Ciarrochi wrote:

>I just watched yet another game involving the famed rybka pawn push....Glauring
>did not seem to recognize the danger of the passed pawn till it got to the 6th
>row, wheras rybka seemed to recognize it immiediately..
>
>I have two questions regarding this advantage rybka seems to have over all
>others
>
>1) Once you see this error in chess engines (not recognizing the danger of a
>passed pawn early enough), how easy is it to program your engine to correct the
>weakness. Is this rybka's major "trick" and once engines adjust to it, will
>rybka be pulled back to equal with the other engines.
>
>2) this leads me to a more general question. are chess engines getting better
>against humans, or are they only getting better against other engines. This
>rybka pawn push......would super GM's fall for it. Did rybka merely expose a
>latent weakness that exists only in other engines but not in humans (e.g.,
>humans are usually pretty good at seeing long term pawn push plans)


Indeed.



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.