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Subject: Re: Rybka and CC

Author: J.Dufek

Date: 13:39:39 02/25/06

Go up one level in this thread


On February 25, 2006 at 16:02:47, Wayne Lowrance wrote:

>On February 25, 2006 at 09:32:15, William Penn wrote:
>
>>On February 25, 2006 at 01:37:12, Wayne Lowrance wrote:
>>
>>>CC is my interest in Rybka as published little way back. I run my programs
>>>against each other in infinate analysis. This takes a lot of time to get a idea
>>>of performance. What I am asking can anyone tell me of testing where Rybka and
>>>Fritz8 or 9 compare in, say 2 hours per move as for example.
>>>
>>>Thanks much
>>>Wayne
>>
>>I haven't heard of any ratings at such long time controls, but it might be
>>possible with a large number of people cooperating. Maybe it also could be done
>>wwith a good set of test positions. In the meantime we each try different
>>engines and then proceed based on instinct.
>>
>>I don't have Fritz 9 (no DVD player), but have compared the Rybka betas, Fruit
>>2.2.1, and Shredder 9. I believe Shredder has been left behind. Rybka or Fruit
>>are better.
>>
>>Fruit behaves better than Rybka and more predictably at long analysis times,
>>also produces lengthier analysis outputs. Rybka concatenates the moves to 1 pair
>>(2 half-moves) after several hours in infinite mode in most positions. Also it
>>is impossible to predict how long it will take between legs with Rybka. I call
>>them legs - the successive analysis lines output in the engine window. Fruit's
>>multiplier for successive legs tends to be about 2, and behaves fairly
>>predictably. Rybka's multiplier is more like 3, but variable, not easy to
>>predict; it might be 5 or more. For example you might have let the analysis go
>>for 2 hours, and wonder how long you'll have to wait til the next one decides to
>>burp itself out into the real world. With Rybka you might have to wait a long
>>time, 10-15 hours. With Fruit it's a pretty good bet that the next one will show
>>up in about 4 hours total run time. These are important considerations for CC
>>players. I'm sure most CC players understand this kind of thinking, others may
>>not.
>>
>>My conclusion at this point is that Rybka is useful at intermediate infinite
>>analyis times, say 30 minutes to 2 hours. At longer run times it's too
>>unpredictable and often drives me crazy waiting. So I tend to prefer Fruit if
>>I'm going to let the analysis run over 2 hours, but I go in cycles. Currently
>>I'm in an upcycle that favors Rybka, tomorrow it may be Fruit again. Obviously I
>>don't really know anything, everything is just hunches... :)
>>WP
>
>Very interesting, Thank you
>Wayne

OK. Once more. Infinite analysis is only _SMALL PART_ CC games. Ignoring this
fact you cannot go up with results and ELO. Fruit's playing style is not very
suitable for sharp CC games. Rybka in this moment /short analysis line/ is
useless for CC.



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