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Subject: Re: Chess And Math.

Author: Roberto Waldteufel

Date: 19:08:56 04/16/99

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On April 16, 1999 at 19:06:51, William Dozier wrote:

>Good/day every/one: This pretains to the whole game of chess/the end/game is the
>bottom/line who wins and loses; and there is a lot of variables in/between the
>beginig and the end game. Basically the whole/game of chess is geomerty in
>motion. All the pieces on the board are dictated to move at a angle/for example
>the knight moves in a 90 degree angle anywhere on the board/no other piece on
>the board make a 90 degree angle move, and so on for the rest of the pieces. I
>mean to say that all the other pieces have dictated angles and there degrees.
>Its possable that you can translated it into chess/code. Possabley it would be
>another/way to write chess/programs-To make a better mouse trap. What do you
>guys think?/Respectfully/William

I am a mathematician by profession and a programmer of intelligent games (like
chess, checkers etc) by hobby, and I have often contemplated the relationship
between these two things. Whereas I think it is an interesting relationship, I
don't think it is very useful for actually playing or programming such games.
Just my opinion, for whatever it is worth,

Roberto



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