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Subject: Re: Chess And Math.

Author: Charles L. Williams

Date: 20:11:22 04/16/99

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On April 16, 1999 at 19:43:47, Bruce Moreland wrote:

>
>On April 16, 1999 at 19:06:51, William Dozier wrote:
>
>>Good/day every/one: This pretains to the whole game of chess/the end/game is the
>>bottom/line who wins and loses; and there is a lot of variables in/between the
>>beginig and the end game. Basically the whole/game of chess is geomerty in
>>motion. All the pieces on the board are dictated to move at a angle/for example
>>the knight moves in a 90 degree angle anywhere on the board/no other piece on
>>the board make a 90 degree angle move, and so on for the rest of the pieces. I
>>mean to say that all the other pieces have dictated angles and there degrees.
>>Its possable that you can translated it into chess/code. Possabley it would be
>>another/way to write chess/programs-To make a better mouse trap. What do you
>>guys think?/Respectfully/William
>
>Mine plays on a 1 x 64 strip of squares.
>
>bruce


I love it.  A Turing Machine.  :)

Seriously, maybe math is a good idea to explore.  Maybe we just don't have the
right math yet.  After all, Newton invented/discovered calculus to fill a need.

Chuck




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