Author: Timothy J. Frohlick
Date: 13:29:48 02/28/06
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Joe, Here is a fairly good site about chess arcana. http://www.chessopolis.com/history.htm TJ On February 28, 2006 at 16:19:48, Joseph Ciarrochi wrote: >I've lost my mind and am purchasing more chess computer stuff..Hope I have >enough money to pay for my divorce lawyer when my wife finds out. > >This whole chess thing is pretty amazing, isn't it. We never seem to exhaust the >game....there is so much breadth and depth and emotion in it.. When non-chess >players think about us chess players, they probably think we are emotionaless >reasoning machines (like mr spock). They have no idea how we experience the full >range of emotions in a game---tension, anger, disgust, sadness, joy, and >exhaustion (can you really blame the super gm's for taking the easy way out on >occasion and accepting a draw after 20 moves?) > >Given the awe inspiring depth of this game.....I was just wondering. Does >anybody know the history of how the game was developed. I mean, how did some >person decide you need X number of pieces that move in Z ways. I wonder how the >pieces and rules varied during the development of the game (e.g., was there a >time when their was a ninth piece, called the cyclops?). Did the rules and piece >capabilities gradually evolve, or did some kid make it all up in an afternoon? > >best >Joseph
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