Author: Uri Blass
Date: 06:11:50 03/02/06
Go up one level in this thread
On March 02, 2006 at 08:04:33, Uri Blass wrote: >On March 02, 2006 at 06:10:57, Tord Romstad wrote: > >>On March 01, 2006 at 11:09:54, Vincent Diepeveen wrote: >> >>>Yet in order to make a chess engine i feel the rating strength of a programmer >>>is not most important. >> >>Yes, we all agree about this. >> >>>Analytical insight in chess is more interesting to have. >>>In that area most European programmers have a major advantage to the rest of the >>>world. >>> >>>Take for example Richard Pijl: >>> 2400 7704389 Pijl R.L. M 1776 29- >>> >>>This national rating is about 2076 USCF or 1900 British rating. >>>So considerable less than the list quoted above. >>> >>>Because Richard plays already whole his life in Dutch league, his positional and >>>strategical knowledge of the game is much bigger than for example Anthony >>>Cozzie. >>> >>>This where in a straight duel between Anthony and Richard, Richard really has no >>>chance at all. Anthony is at least 2150 European rating. Or that translates to >>>champion of some major city in USA :) >> >>I have no idea what you are trying to say in the quoted text above, so I >>can't give any comments on it. >> >>>IMHO the first basic skill you need is to be a very good programmer who is >>>extremely good in debugging >> >>I think neither good programming skills nor good debugging skills are >>required, either. I am an awful chess player (my rating would have >>been less than 1000, I think) > >It is clear that your opinion is wrong. >A player with rating of less than 1000 cannot beat chess programs when they play >without a knight. > >Even if they try to trade pieces like you did they will lose because of >tactical errors. > >I saw the games that you beated glaurung and another engine(I think fruit) >without a knight and I think that you need to have at least rating above 1600 to >play these games. > >My estimate is that you may get today fide rating of 1900 if you decide to play >in tournaments without special preperation for games. > >I also guess that if you decide to train 3 hours per day in playing chess you >can get 2300 fide rating in a few years. > > and just an average programmer, but given >>enough time I am fairly sure I could improve my program at least to the >>level of Shredder 9. > >I think that you are better than the average programmer. >I also believe that combination of being good programmer and being good in >mathematics is an advantage. > >My opinion is that people who are good in mathematics have better chances to >find good ideas by themselves or to guess correctly if an idea is a good idea. > >I am also one of the people who are relatively good in mathematics but my main >problem is that I am not a good programmer so many of my ideas are not >implemented in movei. > >I still have some original ideas but a lot of standard stuff that is >implemented in most chess programs is not implemented in movei. > >Uri I can add that by being relatively good in mathematics I do not mean that people need to have a lot of mathematical background but they need talent to solve mathematical problems because I think that the same type of thinking that can help to solve mathematical problems also can help to find new ideas in chess programming or help to evaluate if an idea is good. Of course having a special talent to solve mathematical problems is not enough to be a top chess programmer but I believe that it is a relative advantage that can add at least 50-100 elo in the high levels. Uri
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.