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Subject: Re: The Book Problem, Open Book Format proposal, Request for comments.

Author: Kenny Dail

Date: 04:25:23 03/04/06

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I kind of think the idea of a GUI book is currently a silly implementation and
would like to see a better standard appear.

I would not like it if I went to a tournament and the TD came and told me which
moves I was going to play. For me at least, opening selection and preparation is
part the game of chess, by forcing me to play someone else's opening lines, is
more like playing a chess variant. I don't know of any chess organizations that
allow "thematic" tournaments to be figured into a person's rating.

To make a book useful, (GUI or otherwise) there needs to be input from the
player. At the very least presenting the list of "acceptable" moves to the
player and letting it select the one it likes. Thus the player can try to steer
towards games that fit it's style.

Ideally a good book setup will allow the engine to add new lines, or break from
the book if it doesn't like any of the available lines. For example if the book
supplied has only 1 e4  available, then engine should still be allowed to play 1
d4, and add that line to the book for future reference.

For a book that is going to be used by multiple engines, there shoulb be engine
specific tags available, so each engine can keep it's own notes as well be able
to access global stats.




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