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Subject: Re: Endgame: Best Move and Tuning

Author: Uri Blass

Date: 17:28:34 03/04/06

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On March 04, 2006 at 18:10:27, Charles Roberson wrote:

>
>  Yes, in following the match after Bxh3 black makes g3xh2.
>  Eventually the white king takes h2 and we have a 5 man endgame.
>  The Nalimov tablebase server sees it as a mate in 21 against black.
>
>  However, at blitz time controls (without EGTB's) a mate in 21 is too
>  much to see at 1 sec per move which is what I end up with on the 76th
>  move of a G/5 match.
>
>   So, I like the much more "human" moves of Bxd3 and h2xg3.
>
>   Maybe the best idea is to forget it and put in EGTB's??????
>   Seems that would save me a fair amount of analysis down the road.

I think that the best idea is simply to improve your human knowledge.
I also did not know it but I learned from the position.

2 bishops are simply usually enough to stop a pawn in the 6th and no need for
the king to be close to the pawn for that target.

Even the following position is a simple win for white.

[D]K7/8/8/6B1/8/3p3B/4k3/8 b - - 0 2

The main question is how could your program not win the game.

Uri



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