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Subject: Re: just a thought

Author: Kirill Kryukov

Date: 07:27:32 03/05/06

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On March 05, 2006 at 09:34:28, walt irvin wrote:

>in order to make programs harder to beat by a (human)there could be several
>randome features ,,,if the program is playing a person you hit a button that
>says human then the computer sets a bunch of randome numbers between 1 and 10
>,,,those numbers are the number of moves that the computer will stay on any
>given setting ,,,,for example the computer might spit out
>2,5,9,1,6,8,5,2,8,5,ect ect that means for 2 moves it will play like personality
>terminator then for 5 moves it will play like personality solid then for 9 moves
>it will play like personality attack ect ect and there should be at least 7 or 8
>personalities and you never know what order you will get them in ,,,,,now this
>might hurt you in comp vs comp tourn but i think it would make it harder for
>humans to prepare against a program ,,,,
>
>walter irvin

This is creative. I can imagine a computer playing 5 moves in "terminator" mode,
sacrificing a couple of pieces, starting an attack on human's king... And then
the program switches to "ultrasolid" mode and starts thinking about protecting
its own king and improving the pawn structures.. :-)



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