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Subject: Re: perft result ?

Author: James Swafford

Date: 12:39:51 03/06/06

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On March 06, 2006 at 11:18:29, h.g.muller wrote:

>On March 06, 2006 at 07:47:24, Roman Hartmann wrote:
>
>>.....  'divide #' shows you the moves and the
>>number of child nodes in a certain position.
>
>I am currently in the program of writing an advanced move generator, and I can

What is an advanced move generator?

--
James


>attest to the fact that to have a breakdown of the total numbers by move is
>really essential to quickly trace down the bugs. My perft(6) from the initial
>position was 24 off out of a 119 million, all less deep perfts being OK. I would
>never have found the bug if I could not have been able to identify the branch
>that was off, and then zooming in by looking at the perft(5) from the position
>after that moove, etc.



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