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Subject: Re: Board Representation. Any strong chess engine uses this method? Than

Author: Poon Wai Hong

Date: 18:53:15 03/06/06

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Hi,

Thank you. I undestand now.

Actually, my knowledge of programming and chess programming is limited.

On March 06, 2006 at 21:27:38, Dann Corbit wrote:

>The comments in the thread seem entirely adequate.
>
>The most popular representations for chess boards are:
>1. 0x88
>2. slightly larger arrays (e.g. 12x16 or 16x16)
>3. bitboard
>
>I doubt if it matters at all which method you choose.
>Any of them can be used to write a world's best chess program.
>Any of them can be used to write a world's worst chess program.



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