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Subject: Re: Board Representation. Any strong chess engine uses this method? Than

Author: Vikrant Malvankar

Date: 20:03:59 03/07/06

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On March 07, 2006 at 13:11:28, Bo Persson wrote:

>On March 07, 2006 at 05:23:38, Vikrant Malvankar wrote:
>
>>On March 06, 2006 at 22:16:42, Stuart Cracraft wrote:
>>
>>>Go with C.
>>>
>>>I would not recommend JAVA, C++, or any of the OOPS languages.
>
>>Can u tell me why not C++ please?
>
>No reason at all.  :-)
>
>Some people believe that when using C++, you must also be an OOP fundamentalist,
> using only dynamic variables and virtual functions for everything. Don't do
>that!
>
>If used pragmatically, C++ code is at least as fast as C.

Thank you very much, i understand that OOP wont be that fast but as I know C++
is much more simpler for me and ur comments give me extra encouragement to use
it.

Regards

Vikrant
>
>
>Bo Persson
>
>
>>
>>>
>>>You need something with speed and that doesn't obfuscate and
>>>confuse, for computer chess.
>>>
>
>Right!



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