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Subject: Re: Running of two playing engines simultaneously in Chess Assistant 5.0

Author: Roger D Davis

Date: 11:10:34 04/27/99

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Given Moore's law, which holds that processor speeds double every 18 months or
so, it makes sense to offer the ability to analyze with multiple chess engines
simultaneously. It really doesn't make any difference what computing power most
of the public has today. Soon the average system is going to be a PIII 500
megahertz, and the top end will be 1 gigahertz. You might as well start
programming now, because the market will be there by the time you're done.

Roger


>Dear Chess Friends,
>
>Chess Assistant staff is doubtful, if it is worthwhile to provide a possibility
>of running two playing engines simultaneously in Chess Assistant 5.0.
>ChessBase allows a user to launch two playing engines simultaneously. Still, we
>consider this doesn’t make much sense.
>
>The reasons are the following.
>Running of two playing engines simultaneously requires:
>a) At least 350 MHz computer with 64 MB RAM;
>b) Windows NT
>c) 2 Processors. (Strictly speaking, you can start up two playing engines
>simultaneously on a single processor. However, it’s not clear if it makes sense.
>If you start up two engines at the same time, they cannot use their full hash
>tables and therefore are at least twice weaker.)
>
>The overwhelming majority of users (98% or so) are working on much slower
>computers. According to our rough estimation, the most popular situation looks
>like this: a single P II processor with 32 MB RAM and Windows 95/98. Therefore,
>running two playing engines simultaneously is impossible for 98% of users.
>
>So I repeat my question, do you want us to provide a possibility of running two
>playing engines simultaneously in Chess Assistant 5.0?
>OPINIONS, PLEASE!
>Any help would be appreciated.
>Thanks,
>
>Vasily Gagarin



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