Author: Dave Gomboc
Date: 20:34:29 05/06/99
Go up one level in this thread
On May 06, 1999 at 21:34:44, James Robertson wrote: >On May 06, 1999 at 15:00:26, Charles L. Williams wrote: > >>On May 06, 1999 at 00:05:09, James Robertson wrote: >> >>>On May 05, 1999 at 23:39:11, Charles L. Williams wrote: >>> >>>>On May 05, 1999 at 18:15:28, blass uri wrote: >>>> >>>>> >>>>>On May 05, 1999 at 13:26:43, jose hernandez wrote: >>>>> >>>>>> >>>>>> >>>>>>For example Are a knowledge program like Rebel or Hiarcs better in blitz games >>>>>>than a Fastest programs like Fritz or Junior ? >>>>>> >>>>>>or a Knowledge program is better in long controls than a fastest programs ? >>>>>> >>>>>>What do you think? >>>>> >>>>>suppose Ed finds an idea that makes Rebel >>>>>5 times faster with the same evaluation function. >>>>> >>>>>Do you continue to call Rebel a knowledge program? >>>>> >>>>>If you comtinue to call Rebel a knowledge program then your definition is not >>>>>based on the fact that Rebel is searching less nodes per second and I want to >>>>>know your definition for knowledge programs. >>>>> >>>>>Uri >>>> >>>> >>>>I'd think that a true knowledge-based program wouldn't have a search. >>>>Otherwise, it's a search-based program and the debate becomes how much chess >>>>knowledge is in the evaluation. >>>> >>>> >>>>Chuck >>> >>>That doesn't quite work either, because the search itself is intrinsically >>>knowledge. :) >>> >>>James >> >> >>I see your point, so let me try another one. Maybe programmers claim their >>programs are "knowledge-based" when they can't get as many nps as the next guy. >>:) >> >>Chuck > >I think this is completely accurate. :) > >James <grin> It was funny, but I don't think it's true either. The developers are trying to maximize overall performance, and they don't all converge at the same program. This is excellent, btw, because CC would be really boring if they did. Dave
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