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Subject: Re: CSTAL2??

Author: José de Jesús García Ruvalcaba

Date: 14:10:22 05/12/99

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On May 11, 1999 at 23:42:34, Peter McKenzie wrote:

>On May 11, 1999 at 21:18:59, Dann Corbit wrote:
>
>>On May 11, 1999 at 20:38:31, Peter McKenzie wrote:
>>[snip]
>>>I think the chances of being able to do this are approximately zero.
>>>An even if you could, its not that hard to put zugzwang detection into a
>>>nullmove implementation.  It slows it down a little, but not hugely.  The fact
>>>that few programs bother with this (although some do) indicates that it just
>>>isn't worth it.
>>Why do you think the probability is so low?
>
>I don't think there are many useful zugzwang positions in the first 15ply.  By
>useful positions, I mean positions that could conceivably be reached in a game
>and be used to your advantage.  In fact, I'm not aware of any - perhaps someone
>could post some?
>
>Peter

	Breyer said that the initial position is zugzwang and that white is lost, when
he was asked about the theoretical value of the game (:
José.



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