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Subject: Re: DB chip?

Author: Mark Young

Date: 15:48:56 05/14/99

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On May 14, 1999 at 02:08:06, blass uri wrote:

>
>On May 14, 1999 at 00:28:43, Mark Young wrote:
>
>>On May 13, 1999 at 01:15:16, blass uri wrote:
>>
>>>
>>>On May 13, 1999 at 00:31:53, Mark Young wrote:
>>>
>>>>On May 11, 1999 at 18:28:53, Robert Hyatt wrote:
>>>>
>>>>>On May 11, 1999 at 18:05:21, Charles L. Williams wrote:
>>>>>
>>>>>>On May 11, 1999 at 13:11:16, Robert Hyatt wrote:
>>>>>>
>>>>>>>On May 11, 1999 at 12:48:22, blass uri wrote:
>>>>>>>
>>>>>>>>
>>>>>>>>On May 11, 1999 at 12:01:05, Robert Hyatt wrote:
>>>>>>>>
>>>>>>>>>On May 11, 1999 at 03:06:32, Dave Gomboc wrote:
>>>>>>>>>
>>>>>>>>>>On May 07, 1999 at 19:18:22, Robert Hyatt wrote:
>>>>>>>>>>
>>>>>>>>>>>On May 07, 1999 at 18:46:32, Dann Corbit wrote:
>>>>>>>>>>>
>>>>>>>>>>>>On May 07, 1999 at 17:48:48, vitor wrote:
>>>>>>>>>>>>[snip]
>>>>>>>>>>>>>this is off topic, but why didnt you ever try making a hardware version cray
>>>>>>>>>>>>>blitz? or is that some future project? it seems cray blitz was always up against
>>>>>>>>>>>>>hardware programs like belle ,hitech, deep thought.
>>>>>>>>>>>>Of those machines, only deep thought had dedicated chess circuits.  The others
>>>>>>>>>>>>were general purpose machines, running a computer program.  Just like Cray
>>>>>>>>>>>>Blitz.  Cray Blitz was more than a match for all except Deep Thought, which had
>>>>>>>>>>>>specialized hardware.
>>>>>>>>>>>>
>>>>>>>>>>>>Why didn't Dr. Hyatt write special hardware circuits?  That would be a pretty
>>>>>>>>>>>>expensive hobby.
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>>actually they were _all_ hardware machines.  Belle was the first special-
>>>>>>>>>>>purpose chess machine...  Hitech was next, built as a vlsi project at CMU,
>>>>>>>>>>>and finally deep thought which also originated at CMU.  Cray Blitz was the
>>>>>>>>>>>only general-purpose computer program of the group, although CB was highly
>>>>>>>>>>>coupled to the Cray architecture, with a vectorized move generator, and a
>>>>>>>>>>>very good parallel search...
>>>>>>>>>>>
>>>>>>>>>>>And you are right, in that except for deep thought, Cray Blitz was stronger
>>>>>>>>>>>than the others...
>>>>>>>>>>
>>>>>>>>>>I was under the impression that Hitech was equal or (perhaps) slightly better
>>>>>>>>>>than Cray Blitz.  It lost on tiebreak at the '86 WCCC to your program, but won
>>>>>>>>>>some of the North American tournaments in the '84 through '88 range, didn't it?
>>>>>>>>>>
>>>>>>>>>>Dave
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>Berliner wanted everyone to believe this.  And in 1985 it was even true as we
>>>>>>>>>were searching 80K nodes per second to hitech's 120K or so.  But in 1986 and
>>>>>>>>>later, we were better.  In 1989 we were 5X faster due to newer hardware...
>>>>>>>>>
>>>>>>>>>HiTech won the 1985 ACM event, we won the 1986 WCCC event (and beat HiTech in
>>>>>>>>>the final round to win, in fact).  I don't remember them winning anything beyond
>>>>>>>>>that because in 1987 this pesky thing known as "chiptest" and then "deep
>>>>>>>>>thought" was unveiled...  :)
>>>>>>>>>
>>>>>>>>>IMHO, HiTech was never "better" than CB.  It may have been as good.  But the
>>>>>>>>>only 'down' time for Cray Blitz was the 1985 event where a poor change by me
>>>>>>>>>produced some ugly pawn positional play that killed it in two games in 1985,
>>>>>>>>>and in the second round of the 1986 WCCC before I found and excised the 4
>>>>>>>>>lines of code that were killing it.
>>>>>>>>>
>>>>>>>>>After 1987 there was never any doubt who was best from that point forward,
>>>>>>>>>the author being Hsu...
>>>>>>>>
>>>>>>>>I know that there is a doubt  about it
>>>>>>>>some people(not me) believe that deep thought is not better than Fritz3(P90).
>>>>>>>>
>>>>>>>>They could prove to the public after they lost to Fritz that they are better
>>>>>>>>than Fritz by playing 20 games between them and Fritz and doing the games public
>>>>>>>>but they did not do it.
>>>>>>>>
>>>>>>>>Uri
>>>>>>>
>>>>>>>
>>>>>>>Everyone should read Hsu's paper in IEEE Micro.  He mentions the 10-game match
>>>>>>>that causes such an uproar of denials, and goes on to give results over a total
>>>>>>>of 40 games...  and it is pretty eye-opening....
>>>>>>>
>>>>>>>Not to mention the fact that he may be ending computer chess as we know it by
>>>>>>>releasing a pc-compatible version of the DB chip.  And for those that want to
>>>>>>>talk about commercial programmers using this hardware, forget the idea, because
>>>>>>>the concept is _flawed_.  This is DB evaluation, and DB search.  All that can
>>>>>>>be modified is the first N plies of the search.  So trying to graft this on to
>>>>>>>some other 'engine' only produces a new flavor of deep blue, not a new flavor
>>>>>>>of the base engine.  The evaluation and last few plies of search are the heart
>>>>>>>and soul of a chess program.  And in this case, the heart and soul is pure
>>>>>>>deep blue.
>>>>>>>
>>>>>>>Things are going to change in a serious way before long...
>>>>>>
>>>>>>
>>>>>>So what's the plan?  Will there be a DB chip on a card we can plug into our PCs?
>>>>>>  It seems like this will help the programmers, by giving them something
>>>>>>extremely strong as a reference for developing and tweaking their programs.  On
>>>>>>the other hand, a chip is hardware, and not so easy to tweak.  It seems like a
>>>>>>DB chip is advantageous to us.
>>>>>>
>>>>>>
>>>>>>Chuck
>>>>>
>>>>>
>>>>>Apparently there will be a PCI card that can be plugged into a PC just like
>>>>>any other PCI card now (network cards, SCSI cards, etc.)  This will include
>>>>>one or more DB chips (probably not public at present.)  I'd expect that a
>>>>>single card with a single DB chip would likely sell for 200 bucks (US) or so
>>>>>based on comments by Hsu in the past (IE we had a long conversation about this
>>>>>in Cape May at the last ACM event a few years ago.)
>>>>>
>>>>>It will take him some time to (a) fab the newer DB chip, design the PCI
>>>>>interface, (b) modify the current DB software part to work with the new PCI
>>>>>hardware and on a pc platform, (c) do whatever else is needed to provide a
>>>>>commercial-quality product interface.
>>>>>
>>>>>DB's chess processor is static in regard to what it can evaluate and how the
>>>>>search is done, it is dynamic in that evaluation weights can be modified
>>>>>easily or disabled (set to 0).
>>>>>
>>>>>Hsu estimated 30 million nodes per second on a single chess processor.  This
>>>>>using the same 'approach' as the current DB chip, only using a more modern fab
>>>>>process.  That would be an absolute killer...  and using multiple copies of
>>>>>such a chip, a PC could quite easily search way over 100M nodes per second and
>>>>>be as strong as DB was in 1997.
>>>>
>>>>This is amazing, what was the cost of the deep blue machine in 1997? Why has
>>>>this technology gotten so cheap in just a few short years? What can we expect in
>>>>another 2 to 4 years after deepblue jr? (a billion NPS??? or more)
>>>>
>>>>Going from say a top of the line machine doing 1 million nodes a sec.(Quad PIII
>>>>with the right chess program to take advantage of the Quad chip computer) to
>>>>over 100M nodes per second. Are we likely to see this kind of performence jump
>>>>again in our lifetimes for home use? Is Deepblue jr the beginning of the end for
>>>>chess programming?
>>>
>>>I do not believe that Deepblue jr is the beginning of the end for chess
>>>programming.
>>>
>>>Deep blue is not close to be perfact and programmers can do better programs.
>>>
>>>Uri
>>
>>
>>Yes, it is far from perfect, but perfect chess was never the goal, beating all
>>human players was the goal. Once programs reach a certain point, 2900 maybe 3000
>>elo, what will be the point of increasing the playing strength in terms of the
>>chess market and the playing public.
>
>The point will be better analysis of positions and helping correspondence chess
>players.

I think progress will be slow, because programmers need a cash market, some will
take up the challenge, but the growth I think will be slow once there is a
product that can play clearly better then any human play at 40/2. The
correspondence chess market is very small, so has little money to interest many
programmers.

I do see a growth market for better teaching programs, and auto analysis
programs, but as far as making a stronger chess program above 2900 or 3000 elo,
I just don't see it.
>
>Uri



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