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Subject: Re: ELO Rating of DB jr. @120M NPS ??? (look out Garry K)

Author: Robert Hyatt

Date: 07:39:42 05/15/99

Go up one level in this thread


On May 15, 1999 at 03:59:34, Mark Young wrote:

>On May 14, 1999 at 16:58:03, Robert Hyatt wrote:
>
>>On May 14, 1999 at 11:07:36, José Carlos wrote:
>>
>>>On May 14, 1999 at 05:24:20, Peter Hegger wrote:
>>>
>>>>Hello
>>>>Let's say that today's best programs, Fritz, CM6000, junior etc.. are playing at
>>>>the 2450 level at 40/2 when they've got hardware capable of knocking off .5M
>>>>nps. I don't think this is too outlandish an assumption.
>>>>If you double this speed 8 times over you arrive at 128M nps. This is in the
>>>>same ballpark as this new proposed screamer of Hsu's which it is estimated will
>>>>knock off 120M nps on a multi-processor platform.
>>>>I've seen in other threads that doubling speed will increase performance
>>>>anywhere from 30-70 points per doubling. For argument's sake and to split the
>>>>difference I'll assume that 50 is likely pretty close. Using 2450 as the base
>>>>this would translate into an elo of 2850 give or take a bit.
>>>>Is it really possible that a machine which is stronger (marginally) rating wise
>>>>than the world champion is right around the corner. Or am I missing something
>>>>here in making this estimate?
>>>>In any event I'd love to see Kasparov tackle this baby in a 40/2 24 game match.
>>>>Bets anyone? :)
>>>>Regards
>>>>Peter
>>>
>>>
>>>  The increment of peroformance doubling speed is more little as speed
>>>increases. Doubling speed allows, usually, to go one ply deeper. So it's very
>>>different to go from ply 7 to ply 8 than to go from ply 50 to ply 51, isn't it?
>>>
>>>  José C.
>>
>>
>>You need to read the ICCA Journal.  There is lots of evidence (now) that
>>going deeper does indeed lead to better play.7 to 8 is clearly going to do
>>more than going from 50 to 51.  But 7 to 8 might not be any better than
>>going from 14 to 15 or even 19 to 20, based on experiments both I and Ernst
>>did.  Programs _still_ find better moves at deeper depths, even when the
>>depth is increased from 14 to 15 or 15 to 16.
>
>
>Why must there be experimental evidence to show that programs that are "non-null
>movers" and have a progressive full width search component get better as their
>search gets deeper? We know that chess is finite and 100% tactical and thus in
>general the question of ply depth can be answered through mathmatics and no
>experimental evidence is needed. However, for individual programs, experimental
>data may indeed hold value.
>
>In simple terms, the deeper a program searches the less chance for a horizon
>effect to bite you thus breaking the balance of the game turning a draw or a won
>position into a losing one.
>
>Now, actully calculating an accurate average for how much an additional ply
>added to any given search depth will boost your rating would be a tremendous
>undertaking experimentally, since there are so many variables to be taken into
>account. But, experimentally is the only way to proceede since we've currently
>been unable to solve the little problem of chess mathmatically as of yet.


I hope I didn't imply that.  I was only pointing out that there is now quite a
'pile' of experimental data that suggests that every additional ply improves a
chess program, and that there is little evidence to support the concept of
'diminishing returns' or the oft-used 'tactical sufficiency' concept.  IE in
the "Crafty Goes Deep" and "DarkThought Goes Deep" papers in the JICCA, we
found that crafty finds a better move going from 13-14 plies about as frequently
as it finds a better move going from 9-10 plies.  Dark Thought produced similar
data...



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