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Subject: Re: 3 trouble-maker positions [discussed previously] Expert opinions needed

Author: Mark Young

Date: 19:52:23 05/18/99

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On May 18, 1999 at 22:18:47, Dave Gomboc wrote:

>On May 18, 1999 at 21:38:19, Mark Young wrote:
>
>>On May 18, 1999 at 20:16:35, Dann Corbit wrote:
>>
>>>On May 18, 1999 at 19:55:02, Mark Young wrote:
>>>[snip]
>>>>Incorrect logic and reasoning...Humans find moves this was all the time...its
>>>>called positional play.
>>>Of coures.  And when they do find it, they know it is a good move.  They would
>>>not say, "Now I am down 1.5 pawns to my opponent."
>>
>>Are you a chess player, this statement is total ********. They don't know its a
>>good move or winning move all the time...but they THINK its the best move (BM)
>>in the position.
>>
>>The eval is meaningless, you can have a eval that shows anything. What is
>>importent is if it plays the correct move and correct line. If it finds the
>>correct move and line because it see all the other moves and lines are worse, or
>>because it sees that 1 move and line wins, is no difference. Both methods are
>>valid, and both are use by computers and humans.
>>
>>Think about what BM stands for, Best Move...  Both methods can find the correct
>>move and line of play, and have equal value in the real world and in a over the
>>board game.
>>
>>
>>
>>>
>>>In the same way, a chess program that thinks it is behind has not found the
>>>right move yet.
>>>
>>>If you don't put down a bm for H7 to look for, it does an excellent job.  If you
>>>do put one down it does some bad things that make for crappy data.  That was my
>>>point, which you have failed to grasp.
>>>
>>>When you put down a bm and H7 immediately stops, it is not because of some
>>>positional brilliancy.  It is because it happened, at that iteration, to look
>>>better than the other moves.  Yet if the eval is still negative, it does not
>>>know why the move was chosen.  It just stopped.
>>
>>I will write slow so you understand. I don't care what or what not hiarcs7 finds
>>because a BM input, or if it does something strange with the BM. I did not
>>search the position with the BM. If Hiarcs7 were playing a real game, and got to
>>those positions it would have played the BM and correct line.
>
>Some balance here is necessary.  Some people are content to say that if a move
>is selected as best, this is good enough.  Other people insist on seeing a score
>accompanying the move that accurately reflects the theoretical value of the
>position after the move is played.
>
>It is important that an accompanying score is accurate.  This certifies that the
>software has seen its way through whatever complications may be present.
>Changes to the position that do not interfere with the themes that support the
>main line of play will not prevent a solution from being found.
>
>It is important that the best move is played, even if the accompanying score is
>not accurate.  This certifies that the software understands enough about the
>position to make its way forward correctly -- for the moment.  It is useful to
>identify that a move is likely to be the most promising, even if a definitive
>conclusion has not been reached.
>
>It is fair to say that the while the former is better, the latter is often
>adequate.  If the software's assessment of a position is highly perturbed by
>"small" (read: irrelevant) changes to a position, then it could be said that
>much "luck" is involved in it choosing a particular move or another.  More
>often, though, assessments do not vary widely between positions with "small"
>(again read: irrelevant) changes, and in this case, it is partially the
>consistency of the assessing that allows the proper move to frequently be
>chosen, even without the discovery of a tactical verification, or tactical
>refutation of alternatives.
>
>So, in testing, prefer a proper score, but do not ignore a proper best move
>without a proper score.  It is still doing something right: give it half credit.

What is the proper score, any + score, a huge +score....the only proper score of
a winning positions is mate in n.
>
>Dave



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