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Subject: Re: endgame position - analysis?

Author: blass uri

Date: 16:10:16 05/19/99

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On May 19, 1999 at 15:50:34, Dann Corbit wrote:

>On May 19, 1999 at 15:27:53, Paulo Soares wrote:
>[snip]
>>I think that 1....Kf6 is too a winning move.
>Crafty (with tablebase) found a draw.  I suspect that you can only win with a
>blunder.
>8/6k1/4P3/1b1n1P2/6PK/8/p7/4R3 b - - acd 15; acn 134270624; acs 1002; ce 0; pv
>Kf6 Ra1 Nb4 Kg3 Be2 Kh4 Bc4 Kg3 Be2;

1)I think that crafty over evaluate the passed pawns in this case.

Junior find a clear advantage for black with Ne3
It won a game in engine-engine games against crafty16.6 without tablebases and
crafty understood only after some moves that it is going to lose.
I believe that tablebases cannot help because the relevant KBN vs KP is too deep
for crafty

The idea is to play Nc2 and a1Q and you need also to play the moves Kf7 if
crafty plays e7 and Bc4 if crafty plays Ra1

The question is what is the evaluation of crafty in the KBN vs KPPP
after playing this idea against crafty.
I remeber that crafty found  that the KBN vs KPPP is better for the KBN



2) Kf6 may be also enough to win(Junior see an advantage for black after giving
it the position after Kf6 with the line  Kh5 Be2 with 0.75 pawn advantge for
black)

if white plays Ra1(crafty's suggestion in the pv) then Junior evaluates Bc4 as
good for black with 1.04 pawns advantage.

Uri



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