Author: Will Singleton
Date: 16:06:05 05/24/99
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On May 24, 1999 at 18:12:26, Chuck wrote: >In light of the Rebel 10 - GM Rhode game, it would seem that a new >emphasis has been placed on positional understanding as opposed to >tactical efficiency in chess programs. > >I wonder what the opinon is of the CCC programmers on this. To create >a grandmaster-level program, do you need to sacrifice more speed for >knowledge than has been done in the past? Can a pure tactical searcher >like Fritz make it over the hump to grandmaster-level? > >Chuck I think it's extremely difficult for a computer to do GM-type positional assessment. The human brain seems better setup to do that type of pattern-matching, selective recall, etc. At Deep-Blue type depths however, short-term positional understanding becomes less important, since small (or large) tactical maneuvers can be found, resulting in either material gain or a simple positional betterment. At a certain depth, the GM can't compete. We haven't reached that yet, but theortically it's true. So, yes, I'd say that due to the inherent difficulties of the linear computer-model, the only way to beat a GM in the future is to go deeper, bean-counting style. Will
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